App for Pirates
Sep. 1st, 2023 12:13 pmPLAYER INFO
CHARACTER INFO
ARMADA SELECTION
The main reason for selecting the Corsairs is because of the thrill of adventure. G'raha could comfortably fit into both, really, depending on if the adventure-loving side or the scholar side takes the helm. Considering how excited he had gotten at the chance to hunt down treasure with an actual treasure map, I am currently leaning more towards the Corsairs. Just the opportunity to see something new, exciting, and likely things that haven't been documented before is just a little overwhelming. This is his chance to be like the adventurers that he's admired for so long. To be a little like his good friend when they are not saving the star.
SAMPLE
Player: Seraph
Age: 30+
Invited by: People ( but mostly CS and Mish )
Contact: Discord: verthunder
Current Characters: blows raspberries
Age: 30+
Invited by: People ( but mostly CS and Mish )
Contact: Discord: verthunder
Current Characters: blows raspberries
CHARACTER INFO
Character: G'raha Tia
Canon: FFXIV; Patch 6.4
CRAU N/A
Age: 24? 124? 324? He's not sure himself.
Background Information: G'raha Tia | FFXIV Timeline
Personality:
Tell us about who your character is and what someone’s first impression would be upon meeting them.
He loves the idea of exploring the unknown, being the hero of some kind of tale. This has been something that he had wanted as a boy and it had continued into his adult life. G'raha hadn't really wanted to stay in one place and wanted to be like the individuals that he had read about in his books. This still holds true, even to this day. G'raha still jumps at the chance to join the Warrior of Light on an adventure. He even makes them promise to take him on one when the events of Endwalker have concluded. This is, perhaps, the heart of who G'raha is: someone who is fascinated by something new and exciting.
G'raha is witty and at some points can come across as arrogant or contrary. Even bratty at times. This is the first impression of him that we, the player, might have upon first meeting him in ARR. Brilliant, but also childish as well as well as trying too hard to impress. There are moments where he looks at others with a certain amount of hero worship. While he greatly admires the Warrior of Light, part of that comes from the memories that dwell within the Crystal Exarch. To him, some of the Scions and the people that are encountered are no more than legends from stories that had been passed down during the 8th Calamity. Seeing them in person sparks something of awe within G'raha and he reverts back to the young Miqo'te that's simply just excitable.
What is a driving force your character has? What goals do they have, what motivates them, etc?
It can be said that no one is harder on G'raha than G'raha is. He always believes that when failure occurs, that he is at fault. He hadn't been strong enough. Hadn't been fast enough. Therefore he, personally, needs to be more. That's what had motivated him, as the Crystal Exarch, to learn more skills other than the bow. Part of it is because he has a lot of guilt; being the sole survivor and feeling as though people sacrificed to keep him safe due to his Allagan Eye has a lot to do with it. G'raha feels like he needs to live up to the expectations of others, the people that have placed their hopes and dreams upon his shoulders. Failure means that he has failed them, has let them down and he can't do that. G'raha absolutely has to make their sacrifices mean something. He has to be worthy of it all.
Of course this has given him something of a martyr complex. G'raha is working on this, but due to events leading up to his self imprisonment in the Crystal Tower and the events of the 8th Calamity, G'raha believes himself to be expendable. He is ready to sacrifice himself for others and for the greater good at a moment's notice. It is also the reason that he has worked hard so that he can be of use no matter what the situation is. For him, it is difficult to accept that he doesn't need to do any of those things - that who he is and all that he is happens to be enough. It's a work in progress.
What are their flaws as a character? What is something they've messed up, or have done that they regret?
I would say please look in the above paragraph. It's not necessarily that G'raha himself has done anything, but he feels as though he does. Having the Allagan Eye should be a good thing, in theory, but it also paints something of a target on his back. Because of this, people have put him first before themselves. He had to leave Corvos, his home behind. Then the events at the Isle of Val and he hadn't been there. Thus part of sealing himself into the Crystal Tower had been a way to avoid the feelings of survivor's guilt and also giving sacrifices made on his behalf legitimacy. Of course then he wakes to the post Calamity and regrets his choices, as though the information in the Crystal Tower could have made a difference.
If G'raha has one flaw, it is believing that he, himself, is not important. Believing that he is someone that can be replaced so he must make himself irreplaceable or worthy of someone. It is how quick he had been able to throw away or sacrifice his own life.
Optional: What is something unique and interesting about them, or what is a fun little tidbit that sets them apart from the crowd?
Honestly? With Square showing us scenes of him eating and enjoying food? G'raha's probably going to become a foodie. Just saying. Additionally, he tends to overwork himself a lot so there's just books everywhere. Everywhere. Floor. Tables. Bed. This man had stayed up for so long he tried to use a fish to open a letter.
Abilities & Inventory:
Abilities
Allagan Eye: G’raha’s red eyes are also known as the “Royal Eye.” This essentially makes it so that Allagan technology recognizes G’raha as a member of the royal family, giving him some control over the Crystal Tower and other tech.
Vanish: A spell that does exactly that, causes G’raha to disappear.
Break: Deals unaspected damage and places ‘heavy’ status on target
Black Mage skills: Fire, Ice, Thunder... This is a class that deals heavy damage through the use of "black" magicks.
Paladin skills: G'raha actually uses aether to weave a blade and a shield. This class is all about getting the attention of enemies and mitigation of damage. Includes one healing spell which is "Clemency."
White Mage skills: Curative and restorative spells. Includes Non-aspected damage dealing spells like Glare ( and his special AOE "Afflatus Exarch" ).
Inventory
- Staff
- Clothing
- Link pearl
- Yeah that's pretty much it
Canon: FFXIV; Patch 6.4
CRAU N/A
Age: 24? 124? 324? He's not sure himself.
Background Information: G'raha Tia | FFXIV Timeline
Personality:
Tell us about who your character is and what someone’s first impression would be upon meeting them.
He loves the idea of exploring the unknown, being the hero of some kind of tale. This has been something that he had wanted as a boy and it had continued into his adult life. G'raha hadn't really wanted to stay in one place and wanted to be like the individuals that he had read about in his books. This still holds true, even to this day. G'raha still jumps at the chance to join the Warrior of Light on an adventure. He even makes them promise to take him on one when the events of Endwalker have concluded. This is, perhaps, the heart of who G'raha is: someone who is fascinated by something new and exciting.
G'raha is witty and at some points can come across as arrogant or contrary. Even bratty at times. This is the first impression of him that we, the player, might have upon first meeting him in ARR. Brilliant, but also childish as well as well as trying too hard to impress. There are moments where he looks at others with a certain amount of hero worship. While he greatly admires the Warrior of Light, part of that comes from the memories that dwell within the Crystal Exarch. To him, some of the Scions and the people that are encountered are no more than legends from stories that had been passed down during the 8th Calamity. Seeing them in person sparks something of awe within G'raha and he reverts back to the young Miqo'te that's simply just excitable.
What is a driving force your character has? What goals do they have, what motivates them, etc?
It can be said that no one is harder on G'raha than G'raha is. He always believes that when failure occurs, that he is at fault. He hadn't been strong enough. Hadn't been fast enough. Therefore he, personally, needs to be more. That's what had motivated him, as the Crystal Exarch, to learn more skills other than the bow. Part of it is because he has a lot of guilt; being the sole survivor and feeling as though people sacrificed to keep him safe due to his Allagan Eye has a lot to do with it. G'raha feels like he needs to live up to the expectations of others, the people that have placed their hopes and dreams upon his shoulders. Failure means that he has failed them, has let them down and he can't do that. G'raha absolutely has to make their sacrifices mean something. He has to be worthy of it all.
Of course this has given him something of a martyr complex. G'raha is working on this, but due to events leading up to his self imprisonment in the Crystal Tower and the events of the 8th Calamity, G'raha believes himself to be expendable. He is ready to sacrifice himself for others and for the greater good at a moment's notice. It is also the reason that he has worked hard so that he can be of use no matter what the situation is. For him, it is difficult to accept that he doesn't need to do any of those things - that who he is and all that he is happens to be enough. It's a work in progress.
What are their flaws as a character? What is something they've messed up, or have done that they regret?
I would say please look in the above paragraph. It's not necessarily that G'raha himself has done anything, but he feels as though he does. Having the Allagan Eye should be a good thing, in theory, but it also paints something of a target on his back. Because of this, people have put him first before themselves. He had to leave Corvos, his home behind. Then the events at the Isle of Val and he hadn't been there. Thus part of sealing himself into the Crystal Tower had been a way to avoid the feelings of survivor's guilt and also giving sacrifices made on his behalf legitimacy. Of course then he wakes to the post Calamity and regrets his choices, as though the information in the Crystal Tower could have made a difference.
If G'raha has one flaw, it is believing that he, himself, is not important. Believing that he is someone that can be replaced so he must make himself irreplaceable or worthy of someone. It is how quick he had been able to throw away or sacrifice his own life.
Optional: What is something unique and interesting about them, or what is a fun little tidbit that sets them apart from the crowd?
Honestly? With Square showing us scenes of him eating and enjoying food? G'raha's probably going to become a foodie. Just saying. Additionally, he tends to overwork himself a lot so there's just books everywhere. Everywhere. Floor. Tables. Bed. This man had stayed up for so long he tried to use a fish to open a letter.
Abilities & Inventory:
Abilities
Allagan Eye: G’raha’s red eyes are also known as the “Royal Eye.” This essentially makes it so that Allagan technology recognizes G’raha as a member of the royal family, giving him some control over the Crystal Tower and other tech.
Vanish: A spell that does exactly that, causes G’raha to disappear.
Break: Deals unaspected damage and places ‘heavy’ status on target
Black Mage skills: Fire, Ice, Thunder... This is a class that deals heavy damage through the use of "black" magicks.
Paladin skills: G'raha actually uses aether to weave a blade and a shield. This class is all about getting the attention of enemies and mitigation of damage. Includes one healing spell which is "Clemency."
White Mage skills: Curative and restorative spells. Includes Non-aspected damage dealing spells like Glare ( and his special AOE "Afflatus Exarch" ).
Inventory
- Staff
- Clothing
- Link pearl
- Yeah that's pretty much it
ARMADA SELECTION
The main reason for selecting the Corsairs is because of the thrill of adventure. G'raha could comfortably fit into both, really, depending on if the adventure-loving side or the scholar side takes the helm. Considering how excited he had gotten at the chance to hunt down treasure with an actual treasure map, I am currently leaning more towards the Corsairs. Just the opportunity to see something new, exciting, and likely things that haven't been documented before is just a little overwhelming. This is his chance to be like the adventurers that he's admired for so long. To be a little like his good friend when they are not saving the star.
SAMPLE